![]() Tokens are already really good and, honestly, pretty needed in aristocrat-style decks. What's great is this deck doesn't need too many Blood Artist effects since Tayam is just so insane at grinding and going through so much of your deck that you won't need to too many "just win-con" cards in the deck. So, all you need is the sac outlet then you're off to the races. Why send something to the graveyard once when you can send it there over and over again? Tayam wants to do these, and he will reanimate some of that good stuff for you. Just paying 3 to return an untapped fetch land from your graveyard to the battlefield is actually pretty insane and can ramp you out insanely quickly. I will add, however, that if you have a plethora of either fetch lands or canopy lands, this deck takes insane advantage of them. You need at least a bit of extra fuel to push it a bit further. Let's all be honest here, 3 cards ain't deep enough. Of course, he wants to also fill his graveyard. It's a 3-mana instant-speed ability that can get you more than just 3-mana worth of stuff if you play it right. Straight up, activating his ability is often one of the best things you can do in this deck. As such, you need a constant flow of counters to satiate his hunger. Tayam, obviously, needs you to build a plethora of counters since he wants to remove them. Tayam provides us with a lot of different things all at once, and real quickly, I'm going to go over all his different parts. Out of all the Commanders in the C20 deck, Tayam, Luminous Enigma was the one that interested me the most (though that may just be my inner Hapatra, Vizier of Poisons players speaking.). ![]() ![]() Hello everybody! I've been brewing many of the new commanders in paper since I've gotten my hands on them and I decided to throw this list together for everybody to see! ![]()
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